EGBA Urges Approval of Landmark European Safer Gambling Standard

0
87

The European Gaming and Betting Association (EGBA) is calling on delegates of national standardization bodies to back a proposed European standard on markers of gambling harm, describing it as a milestone initiative to strengthen player protection across the continent.

A Push for Universal Harm Indicators

The proposal, currently under vote at the European Committee for Standardization (CEN) until September 25, 2025, represents the culmination of a multi-year effort launched by EGBA in 2022.

At its core, the standard seeks to establish a universal list of behavioral harm indicators—such as sudden increases in gambling frequency or spend—that operators can use to identify at-risk players more consistently.

EGBA emphasized that while most regulated operators already employ harm-detection systems, the absence of a common framework has led to inconsistencies. A universal standard, the association argues, would close these gaps and ensure more players are shielded from gambling-related harm.

Industry Collaboration at the Forefront

The initiative has already secured support from key stakeholders, including the Gambling Regulators European Forum (GREF). EGBA described the project as a model of the collaboration needed to advance safer gambling, uniting regulators, operators, and experts across Europe.

“This EGBA-proposed initiative demonstrates precisely the kind of collaboration we need more of – bringing together stakeholders to share knowledge and experiences to create something for the common good,”
Maarten Haijer, Secretary General, EGBA

Haijer urged delegates to vote in favor, stressing that adoption would mark a significant step forward in Europe’s collective fight against gambling harm.

Next Steps

If approved, the finalized standard will be published by CEN in early 2026. Importantly, the framework will remain voluntary, leaving it up to operators to decide whether to adopt it.

Previous articleMichigan iGaming, sports betting operators report $312.54 million in August 2025 revenue
Next articleNFL team transactions report for Monday, September 22, 2025
Gaming Editor
Profile: A dedicated gaming‑industry analyst with a comprehensive understanding of the business, technology, and cultural forces shaping modern interactive entertainment. This columnist provides in‑depth coverage that blends market analysis, development trends, and player‑behavior insights to explain how studios, platforms, and emerging technologies influence the global gaming ecosystem. Background: With extensive experience covering the gaming sector, the columnist has contributed to major digital media outlets and industry publications, offering perspective on studio strategy, hardware innovation, esports growth, and the economics of game development. A background in journalism, analytics, and interactive media supports a methodical approach to evaluating industry shifts, tracking long‑term trends, and interpreting the impact of new technologies. Signature Coverage Areas: Market trends, platform strategy, and industry forecasting Game‑development pipelines, studio acquisitions, and publishing models Esports growth, competitive‑scene analysis, and organizational strategy Player‑engagement data, monetization models, and community dynamics Technological innovation, including AI, VR/AR, cloud gaming, and engine evolution Style & Approach: The writing emphasizes clarity, accuracy, and accessibility — translating complex business models, technical concepts, and market data into insights that resonate with both industry professionals and everyday players. Each column reflects a commitment to balanced reporting, thoughtful evaluation, and a deep appreciation for the creativity, innovation, and global reach of the gaming industry.