Detroit Casinos Generate $98.9 Million in September 2025 Revenue

0
106

The Michigan Gaming Control Board (MGCB) reported that Detroit’s three commercial casinos — MGM Grand Detroit, MotorCity Casino, and Hollywood Casino at Greektown — combined for $98.9 million in revenue during September 2025.

Of that total, table games and slot machines produced $98.2 million, while retail sports betting contributed $747,425.

Market Share – September 2025

  • MGM Grand Detroit: 47%
  • MotorCity Casino: 30%
  • Hollywood Casino at Greektown: 23%

Table Games & Slot Machines

  • Revenue from table games and slots fell 3.0% year-over-year compared with September 2024 and was down 7.1% from August 2025.
  • For the first nine months of 2025, combined table games and slots revenue declined 1.4% year-over-year.

Casino-specific results vs. September 2024:

  • MGM Grand Detroit: $45.9 million (down 3.8%)
  • MotorCity Casino: $28.9 million (down 7.2%)
  • Hollywood Casino at Greektown: $23.4 million (up 4.5%)

The three casinos collectively paid $8.0 million in state gaming taxes in September, compared with $8.2 million a year earlier. They also submitted $16.1 million in wagering taxes and development agreement payments to the City of Detroit.

Retail Sports Betting

  • Combined retail sports betting handle: $13.5 million
  • Gross receipts: $775,903
  • Qualified adjusted gross receipts (QAGR): $747,425
  • Down 1.1% year-over-year
  • Down 39.8% from August 2025

QAGR by casino:

  • MGM Grand Detroit: $394,500
  • MotorCity Casino: $589,142
  • Hollywood Casino at Greektown: -$236,217 (negative result)

The casinos paid $37,182 in state taxes from retail sports betting revenue and $45,444 in wagering taxes to the City of Detroit.

Fantasy Contests

Fantasy contest operators reported $756,745 in adjusted revenues for September 2025, generating $63,567 in taxes.

Previous articleUKGC to Introduce New Deposit Limit Rules
Next articleNorth Carolina Reports $66.8M in Gross Sports Wagering Revenue for September 2025
Gaming Editor
Profile: A dedicated gaming‑industry analyst with a comprehensive understanding of the business, technology, and cultural forces shaping modern interactive entertainment. This columnist provides in‑depth coverage that blends market analysis, development trends, and player‑behavior insights to explain how studios, platforms, and emerging technologies influence the global gaming ecosystem. Background: With extensive experience covering the gaming sector, the columnist has contributed to major digital media outlets and industry publications, offering perspective on studio strategy, hardware innovation, esports growth, and the economics of game development. A background in journalism, analytics, and interactive media supports a methodical approach to evaluating industry shifts, tracking long‑term trends, and interpreting the impact of new technologies. Signature Coverage Areas: Market trends, platform strategy, and industry forecasting Game‑development pipelines, studio acquisitions, and publishing models Esports growth, competitive‑scene analysis, and organizational strategy Player‑engagement data, monetization models, and community dynamics Technological innovation, including AI, VR/AR, cloud gaming, and engine evolution Style & Approach: The writing emphasizes clarity, accuracy, and accessibility — translating complex business models, technical concepts, and market data into insights that resonate with both industry professionals and everyday players. Each column reflects a commitment to balanced reporting, thoughtful evaluation, and a deep appreciation for the creativity, innovation, and global reach of the gaming industry.